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  • {{Scripts}} ...comes with a number of pre-installed scripts, which can be found in the '''scripts''' directory.
    603 bytes (86 words) - 08:41, 12 April 2019
  • ...echniques. A lot of example scripts can be found in the subdirectory <code>scripts\examples</code> of the {{STX}} installation. ::*use the '''scripts''' menu of the Workspace.
    591 bytes (86 words) - 11:12, 1 December 2015
  • {{Scripts}}
    62 bytes (9 words) - 08:58, 12 April 2019
  • Setup how the Scripts leaf in the Application & Setup Tree works. ;Reset Defaults:Return the Scripts leaf of the Application & Setup Tree to it's default state (i.e. when it wa
    494 bytes (79 words) - 16:23, 21 December 2015
  • ;General introduction into programming {{STX}} applications and scripts.: ;How to program {{STX}} scripts and toolboxes.:
    2 KB (199 words) - 10:18, 25 January 2016
  • The following scripts demonstrate use a dialog item:
    149 bytes (23 words) - 11:38, 29 May 2015
  • {{Scripts}}
    276 bytes (31 words) - 08:57, 12 April 2019
  • {{Scripts}}
    130 bytes (20 words) - 08:58, 12 April 2019
  • ...ions. Most of this macros should not (or even ''must not'') called by user scripts. The list below shows the source files that implements the {{STx}} kernal f ...lements also the [[Programmer_Guide/BScript|runtime environment]] for user scripts and the [[Programmer_Guide/BScript#Fuctions_Implemented_by_BScript_and_CON|
    3 KB (401 words) - 11:29, 7 March 2018
  • ...e {{STX}} macro language. Here you can keep a list of your frequently used scripts. The general Script Settings dialog, accessed via the 'Scripts' entry in the {{ASTree}} lets you specify what action should taken when a s
    2 KB (330 words) - 13:10, 12 September 2019
  • ==Scripts, Toolboxes, Development, and Extending {{STX}}== ...guage, and loaded and run from a text file. You can write your own {{STX}} scripts, [[User Guide/Toolbox|toolboxes]] and applications. All the functionality t
    3 KB (471 words) - 12:08, 4 October 2019
  • ...Debug Mode (default: Off). If you are developing scripts, set the mode to Scripts. All other modes are only really useful for the Acoustics Research Institut
    1 KB (169 words) - 10:10, 7 October 2015
  • ...rt of the window, and provides a convenient way to develop and run {{STx}} scripts. ...the {{STx}} Script Controller, use the Workspace menu item "Scripts > Show Scripts".
    5 KB (860 words) - 10:37, 20 January 2016
  • Note that if you are working with scripts, the script directory is stored in the shell variable <var>scriptDirectory<
    632 bytes (94 words) - 11:37, 13 December 2016
  • ;Anonymize Signals and Transcriptions:[[User_Guide/Scripts/Anonymize.sts|Anonymize the selected sound file's segments based on a segme ...de/The_Script_Controller|scripts dialog]] in the Workspace to load and run scripts.
    4 KB (659 words) - 08:56, 30 September 2019
  • ==Scripts== *[[User Guide/Workspace/Application_and_Setup_Tree/Scripts|Scripts]]
    6 KB (817 words) - 09:47, 17 September 2019
  • ...t by dragging and dropping items onto the Workspace window (sound files or scripts) or by selecting ''Add'' from the context menu.
    473 bytes (80 words) - 12:37, 17 November 2015
  • ...as a global object which can be accessed from all {{STX}} applications and scripts. The user must not create or destroy the workspace object because these fun ...and is often) accessed by all running shells (e.g. {{STx}} applications or scripts). A code section accessing the workspace content should start with <code>$b
    8 KB (1,237 words) - 11:41, 23 July 2018
  • ...color schemes, audio settings etc. (Options), and links to frequently used scripts. *Scripts
    4 KB (555 words) - 08:56, 30 September 2019
  • .../code> implements a set of functions for using sound files and segments in scripts. Namely the function [[Programmer_Guide/Macro_Library/BSF#Select|BSF SELECT
    1 KB (207 words) - 16:08, 14 December 2017
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